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m1kclark

174 Art Reviews w/ Response

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Good + Bad

The anatomy of the body and the shading are great. There's also a lot of nice details on the underwear.

However, her face looks terrible by comparison. The lips are far too big and too close to the nose, making her look as if she had a medical condition that caused swelling. You may only have to fix the lips, since everything else is well-done. Unfortunately, good body or not, the inaccuracies in the face are distracting from the image as a whole, which explains why the score is under 3.

rickygonza responds:

thanks for the advice

One recommendation

Bevel your edges. Otherwise, NICE! I'm a big fan of Legos and of 3D art, so I'm pleased with the concept as well as the delivery. ^_^

Vertlain responds:

I beveled the edges, though not much, because if you look at a real lego figure, you can see the edges are really sharp. I'm glad you like it. Thanks! :)

Two main comments

(a) Tell Reallusion to bevel his edges.
(b) Use a higher-resolution texture for the ground. I can see your interpolation.

Otherwise, it's a very nicely composed piece of a very foreboding castle. Would we really be able to see the sunset through that door, though, since the castle walls probably go all the way around?

samulis responds:

Beveling is fun... except when working with real-time render engines. It would become quite taxing on the system.

It's more of an 'experiment shot' than anything really concerned with physical accuracy.

Again, excellent!

Just like the barretta, the only flaw is the depth-of-field blur. The left-center shouldn't be blurry at all, since it is approximately level with the helmet.

Otherwise, what textures! There is exactly enough noise in the bump map to suggest a real material that's malleable and shaped by hand. Your beveling is still spot-on, and even the composition (lighting, camera angle, positioning of everything) really shows off your model.

Man, if you keep producing stuff of this quality, I'll stop commenting just out of awe!

Great-Rambo responds:

Thx again for your comment. It realy help me to go on.

Your job is realy good too ^^

Dali

I'm strongly reminded of the dog-like images in Salvador Dali's work, like in these two:
http://www.oilpaintingshere.com/artgallery/big/Fantasy/the-great-masturbator.jpg
http://img243.imageshack.us/img243/5359/lollitop98357copyofsalv.jpg

Looks very nice, almost tribal. 9/10 for not being a "polished" work, but it's an excellent charcoal/crayon drawing.

Museismymuse responds:

Thank you for taking the time to comment on my work. I appreciate it. :)

Excellent!

I comment a lot on 3D art here on NG, but I frankly have no recommendations for you except perhaps to fix the blurriness (which gr33bl3r said was an overdone depth of field: yes, that should be fixed). As said before, the textures are excellent and realistic, particularly the scratched metal of the barrel and the gray screw between the handle and trigger guard. But the geometry is also fantastic, with flat surfaces and curves surfaces in all the right places, and a lot of non-simple shapes that you have to make out of a series of vertices.

And you BEVELED everything! That alone has me impressed.

There is one thing that really surprises me, though: this render is such high quality that surely you're rather experienced with XSI at this point. So how come we haven't seen any of your other 3D art!?

Great-Rambo responds:

Yes I like to bevel lol, but it's a long work... and i'm particulary happy too see your review because (and you will understand why I don't have any other 3D arts) I'ts my first personnal 3D art ^^, but I will go on it's sure! It realy cheer me up to go on.

Thx about taking time to write this review ;)

I don't spend much time here anymore, but it's nice to see the site still with its wide spread of user-generated content.

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Columbia University

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