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m1kclark

4 Game Reviews w/ Response

All 20 Reviews

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This is one of the most ingenious mixtures of modern technology I've seen for a game. The integration of YouTube and any handheld video camera makes for easy-to-generate content, and you've built a really simple Duck Hunt-like interface to mix it with. The apparent level of interactivity is a real jump from any seemed Flash game, despite the jumps when you cut from one video to another.

The best part is that this framework has a whole new way to generate content. Instead of making entirely new art to make a new game with a different feel, now you need only shoot one day's worth of video. Dress in a leather jacket, find a dump or a construction site, and you could turn this western into a Half-Life reference without much programming.

Good thinking, and great delivery.

Kenney responds:

Thanks for your review. We indeed created this engine for future projects to come, although it won't be as easy as inserting a new video and going with it. We're trying to improve, reading all the reviews people give to see where we can make the game better.

There's a HARD level set!!??

I won! All 40 levels ... only to discover there's an alternate level set that's labeled "Hard".

O_o

Fantastic game design. The user interface could have used an "erase this block" button instead of just overwriting. The music loop would have been better if it were longer, but the content of the music and instrumentation itself were great. ... I may have to actually do the hard levels now ... dammit.

Skellus responds:

You can use space to clear blocks

Horribly buggy

Twice, my character's sprite froze mid-fall. The CPU opponent was unable to hit it, move it, or interact with it at all. Not that it stopped the CPU from trying to hit me, but nothing landed and I could not move. I could restart, but the ridiculous load times make me lose patience too fast.

With this many bugs, this game was NOT ready for prime time. And it's really too bad, because you clearly put A LOT of effort into this. You MUST go back and actually fix the problems in the game.

flashkof responds:

fixed

Level 19

is such a bitch. SUCH a bitch. For some reason, though, the frustration spurs me on. It has an original-NES feel to it, where you can SEE the solution, but you just haven't gotten it right yet. I think it's well-done, but using frustration as gamer motivation is a double-edged sword.

GameBalance responds:

thanks :D

I don't spend much time here anymore, but it's nice to see the site still with its wide spread of user-generated content.

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