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m1kclark

20 Game Reviews

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Not much to it

It's perfectly fine as an acceleration-friction game, but it's slow moving and predictable. The greatest challenge is getting the timing exactly right. A greater variety of obstacles and more complicated paths would help this game. Generally, it is too simple. 5/10, 2/5

Good, short fun

It's entertaining! I love the style and the details: WWII era henchmen, planes, and tanks, and then suddenly the flying saucers and walking tripods come out to play. :-)

Only one negative: I found it easy. Even Level 20 only took one try. Maybe it needs a "hard mode" after the first campaign.

Issues

First off, playing this game as intended is very awkward. You can only give commands to populations, like all miners or all doctors, when micromanaging individual Ballons would really help you achieve your goals. Meanwhile, we can't tell why each Balloon is unhappy and leaves the town. Combine that with the fact that some of the objectives are just ridiculously easy (e.g. make 20 females), and you get a game that is only marginally satisfying.
Then, of course, there are the bugs. All my Balloons disappeared at one point, and I could only tell what they were doing because new Baby Balloons appeared, and then I got a warning that one of them left town. And your counters are all messed up: you can only have 6 miners in a 7-miner capacity mine, and I lost one level for having a population of only 2, when I could clearly see three happy Balloons in my town.
Overall, a poorly executed game.

Good for what it is

I really liked this game and its delivery. Most of the problems are, as davaca said before me, due to the genre, i.e. nothing to do while flying and randomly generated bonuses/penalties that are 100% beyond your control.
Oh, and once you reach 50000 miles, you don't get your bonus money when you continue in Endless Mode. What's that about?

Awesome

Again, Portal-like feel; fantastic.

Level 19

is such a bitch. SUCH a bitch. For some reason, though, the frustration spurs me on. It has an original-NES feel to it, where you can SEE the solution, but you just haven't gotten it right yet. I think it's well-done, but using frustration as gamer motivation is a double-edged sword.

GameBalance responds:

thanks :D

Too much trial-and-error

It's too chaotic. The combination of things you must do has nothing to do with any original, well-considered strategy. There's no way to learn from your mistakes.

Boring

It isn't fast enough to be challenging, and it isn't complicated enough to be intersting. Let the spheres move, or make everything a little faster.

Game, +good. Soundtrack ++good!

This reminds me of the game "Missile" on an old Macintosh computer (black & white screen, load from a 1.44MB disk, had 2K of RAM), but that in NO way dimished the experience. The concept is sound, and you have greatly improved upon it with the specialized buildings and the upgrades. SPECTACULAR SOUNDTRACK as well.

For everyone out there who says it needs a pause button: did you try SPACE?

Concensus

I agree with what everyone else has said, with one additional comment:
PAUSE BUTTON, please.

I don't spend much time here anymore, but it's nice to see the site still with its wide spread of user-generated content.

Male

Developer

Columbia University

Joined on 12/16/09

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